/Week 11

This week we worked on the feedback from the playtest. Nam touched on the code, whereas Cindy brough up to me how some of the feedback was about the game needing to have an ending to show how the player did, so we talked about how we only needed two ending cards, such as “bad ending: no friends” and “good ending: best friends (with Tyler)”, and how they did not have to be detailed at all, we could just use previous artwork and insert the character next to each other, and that all I would need to do is add something like an arm around each other’s shoulders

So Cindy quickly made two examples from which I had to edit later:

I then also made a simple sketch to illustrate something I could do for the no friends with Tyler ending.

It shows the MC closer to the camera crying on the floor with a spotlight with Tyler and his friends talking happily with each other in the back corner.

I also drew some chaarcter sprites for the MC.