The resources required for this game are mainly divided into seven parts: art characters and scenes, interactive objects, puzzle system, user interface, audio and Memory Echo.
I. Art – Character Resources
Player Role: Steve
II. Fine Arts – Scene Resources
The square of fountains and dead trees
Streets with street lights and bell towers
Energy Bridge Area
III. Interactive objects
The first level
- Fountain
- Water valve (4 pieces)
- Prompt road signs
- Dead tree
- Underground water pipe
The second level
- Street lamp
- Two clock towers
The third level
- City puzzles of the energy bridge
IV. Puzzle system
Fountain Puzzle
- Water valve interaction system
- Symbol prompt
Dead Tree Puzzle
- Water pipe rotation system
Street lamp puzzle
- Optical point memory system
The puzzle of the bell tower
- Hour hand and minute hand adjustment system
Energy Bridge Puzzle
- Puzzles
V. UI interface
- Main menu
- Pause menu
- Memory Echo display interface
VI. Audio resources
Background music
- Main menu
- The first level
- The second level
- The third level
- The ending of the game
VII. Memory Echo
The game contains a total of five segments of Memory Echo, each of which consists of a static picture and a text.
- Fountain Memory Echo
- Dead Tree Memory Echo
- Street lamp Memory Echo
- Clock Tower Memory Echo
- Energy Bridge Ultimate Memory Echo