Production Asset List

The resources required for this game are mainly divided into seven parts: art characters and scenes, interactive objects, puzzle system, user interface, audio and Memory Echo.

I. Art – Character Resources

Player Role: Steve

II. Fine Arts – Scene Resources

The square of fountains and dead trees

Streets with street lights and bell towers

Energy Bridge Area

III. Interactive objects

The first level

  • Fountain
  • Water valve (4 pieces)
  • Prompt road signs
  • Dead tree
  • Underground water pipe

The second level

  • Street lamp
  • Two clock towers

The third level

  • City puzzles of the energy bridge

IV. Puzzle system

Fountain Puzzle

  • Water valve interaction system
  • Symbol prompt

Dead Tree Puzzle

  • Water pipe rotation system

Street lamp puzzle

  • Optical point memory system

The puzzle of the bell tower

  • Hour hand and minute hand adjustment system

Energy Bridge Puzzle

  • Puzzles

V. UI interface

  • Main menu
  • Pause menu
  • Memory Echo display interface

VI. Audio resources

Background music

  • Main menu
  • The first level
  • The second level
  • The third level
  • The ending of the game

VII. Memory Echo

The game contains a total of five segments of Memory Echo, each of which consists of a static picture and a text.

  • Fountain Memory Echo
  • Dead Tree Memory Echo
  • Street lamp Memory Echo
  • Clock Tower Memory Echo
  • Energy Bridge Ultimate Memory Echo
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