the week 1 we discussed our major and minor focuses that we wanted to improve/work on this year,and understood “what is GDD?”
Imy major: Game Character Design
My minor: Game 2D Environment Design
I thought that the part I was interested in and good at was the art 2D drawing part, and I would like to work on game art more in my future work
What is GDD?
A Game Design Document (GDD) is a detailed document that describes how a game works.
It acts as a blueprint for the entire game and is used to communicate ideas clearly among designers, artists, programmers, and producers.
What does a GDD include?
A typical GDD may contain:
- Game Overview
- Game title
- Genre
- Target platform
- Core concept / high-level idea
- Story & World
- Narrative background
- Setting and world-building
- Characters and their roles
- Gameplay Mechanics
- Core gameplay loop
- Player actions and controls
- Rules, systems, and interactions
- Level & Environment Design
- Level structure
- Progression
- Environmental storytelling
- Art & Audio Direction
- Visual style and references
- Colour palette
- Sound design and music approach
- UI / UX
- Interface layout
- Player feedback systems
Why is a GDD important?
- Keeps the team aligned
- Reduces misunderstandings
- Helps plan development
- Serves as a reference throughout production