This week explored how video games can function as poetic and emotional experiences rather than purely challenge-, progression-, or reward-focused systems. Through lectures, a guest talk, and a practical studio exercise using Bitsy, the focus shifted toward metaphor, ambiguity, and emotional intention in game design. This week was important for shaping my design thinking, as…
Author: Adi
Week 1
Week 1 introduced the module’s structure, expectations, and working methods, with a clear emphasis on process-led design rather than immediate production. The focus was placed on exploration, experimentation, and reflection as foundational tools for creative development. Rather than beginning with a fixed game idea, the week encouraged openness and uncertainty as productive states within the…