Research Into the Role of a World Designer At the beginning of Semester 2, I started researching the role of a World Designer to understand better how environments, atmosphere, and visual storytelling contribute to game development. Before researching the role properly, I originally thought world design mainly focused on creating the world itself through scenery,…
Category: Investigation and Rumination
Visual Collages Idea
Presenting an idea to my team: Using visual collages to create the game environment As the World Designer on the project, one of the biggest ideas I wanted to bring to the game was using visual collages to create the environments and overall atmosphere. From the beginning, I did not want the world to feel…