Following the first brainstorming session, I began narrowing down the visuals I was interested in. One of the things I became especially interested in was paintings, artworks, aged materials, and the atmosphere that surrounded physical art. 14I created a mood board to explore the overall feeling, colour scheme, and atmosphere of this direction. Moodboard examining…
Author: Adi
Design Log 3
Now that I have completed the main body of my research, I want to begin exploring the various directions my interests may take. Rather than immediately developing the game’s concept, I started by brainstorming the various concepts that had become apparent from the research. Initial brainstorming by selecting the pictures that interest me the most….
Design Log 2
Following my first GDD feedback, I decided to step away from searching for inspiration on a computer screen and conduct visual research on my own. Through my primary research, I visited galleries, museums and other places where art is created or exhibited. I took pictures of any works that naturally captured my attention, without having…
Design Log 1
To start my referral, I reflected on my previous GDD and considered how I could approach the project differently. After reviewing my feedback, I decided that instead of altering my previous concept right away, I would start from scratch and explore new concepts through research, experiments, and development. I received feedback and plan to work…
Daily Blog #3 / World Designer Research
Research Into the Role of a World Designer At the beginning of Semester 2, I started researching the role of a World Designer to understand better how environments, atmosphere, and visual storytelling contribute to game development. Before researching the role properly, I originally thought world design mainly focused on creating the world itself through scenery,…
Final Weeks and Key Considerations
During the final weeks of the semester, I continued to add content to my blogs while balancing research, project development, induction sessions, and personal wellbeing. A large part of this period involved reflecting on the overall journey of Developing Memories and ensuring that my work was properly documented across each week. Throughout this process, I…
Daily Blog #2
Today was the day we had been eagerly anticipating since the beginning of the year: the public event that served as the final playtest for our game. We have been working diligently, pouring our creativity and effort into this project while implementing various contingency plans to ensure its completion. As planned, we arrived at the…
Daily Blog #1 / Library Research & Pocket Money Asset
My day began with a meeting with Marie, who guided me on improving my time management skills and effectively allocating tasks to excel in my project. It was essential to switch to daily blog entries to document my work and track progress as I completed tasks. This approach will help me produce output and make…
Tenth Week
Week 10 honestly felt like one of the most important and rewarding weeks throughout the entire Developing Memories project. By this stage, everything had finally started to come together properly after weeks of experimentation, feedback, stress, collaboration, and development. As we approached the final public playtest, there was a real sense of pressure within the…
Ninth Week
Week 9 mainly focused on preparing for the upcoming public arcade event and making sure the project was organised before the final stages of development. This week, we discussed what would happen during the arcade presentation, what was expected of us as a team, and how we needed to prepare the game for external players…