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Adi
Shwetaditya Ghosh
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2nd Year
Semester 1
Games Design Document
One Page Game Design Document
Overview
Design Intention / Essential Experience
Unique Selling Point (USP)
Design Pillars
Player Experience
Core Gameplay & Core Loop
World & Setting
Art & Audio Direction
Structure & Progression
Reflection & Iteration
Weekly Blogs
Week 1
Week 2
Week 3
Week 4
Week 5
Week 6
Week 7
Week 8
Week 9
Week 10
Week 11
Week 12
Research and Reflection
Gameplay Research & Design Influence: Assassin’s Creed Syndicate
Audio & Atmosphere Research: Predator: Badlands
AI Declaration Statement
Mitigating Circumstances Reflection
Personal Development
Class Activities
Experimentations
Moodboards
Color Palettes
Poster Design
Photography by Adi
Semester 2
Weekly Posts
First Week – Introduction to the Group and Module
Second Week
Third Week
Fourth Week / Designing Homescreen
Fifth Week / Designing Background
Sixth Week
Seventh Week – Formative Feedback
Eighth Week
Ninth Week
Tenth Week
Final Weeks and Key Considerations
Daily Blogs
Daily Blog #1 / Library Research & Pocket Money Asset
Daily Blog #2
Daily Blog #3 / World Designer Research
Investigation and Rumination
Visual Collages Idea
Daily Blog #3 / World Designer Research
Design Iteration
Fourth Week / Designing Homescreen
Fifth Week / Designing Background
Daily Blog #1 / Library Research & Pocket Money Asset
Summer Referral
UNDER THE SURFACE
Design Diary
Design Log 1
Design Log 2
Design Log 3
Design Log 4
Design Log 5
Design Log 6
Design Log 7
Design Log 8
Design Log 9
Design Log 10
Design Log 11
Design Log 12
Final Appraisal
Acknowledgement
3rd Year
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