Technical and Production Notes

1.Tools/Engine

unity

I chose unity as the production engine, firstly because I have experience in making games using this engine, so it’s better to get started. Secondly unity is suitable for 3D game development.

2.Platform Constraints

PC

Switch

3.Control Mapping

Keyboard + Mouse

Keyboard:

W: Go forward

A: Go left

D: Go right

S: Go backward

Space: Jump

E: Open Bag/Box

M: Open map

Shift + W/A/D/S: sprint

Esc: Open Setting

F1/F2/F3/F4/F5/F6: Change tools

Mouse:

Move mouse: Look around

Left side: Collect/click

Right side: Water/feed plants

Track roller: Change tools

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